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Old Mar 20, 2007, 11:39 PM // 23:39   #201
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Quote:
Originally Posted by wsmcasey
That makes absolutely no sense what-so-ever! Why would levels be just for show? If that were true, then whats the incentive to level past 20 if a lvl 100 character is no better than just a number saying your lvl 100? It doesnt make sense to remove a level cap, then only have the higher levels for all show and no go.
The same can be said about FoW armor. But how many people have it? Hahaha.

I'm all thrilled about it, no level caps making PvE less boring. I mean basically what is it now, besides getting titles? Not much for me. So great news. I'm looking forward to both games.
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Old Mar 20, 2007, 11:39 PM // 23:39   #202
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This is GREAT finally theyve got rid of the PVE crippling level cap. This should allow for much more content(its called a storyline, not grind) and less skill conflict(paragons overpowerd in pvp but underpowerd in pve, anyone?).

All the PVP support theyve given and you STILL think theyd dump aload of grind on pvp players,i worry about this community somtimes.........

Im picturing Diablo/wow style PVE and non grind GW1 style pvp. And no monthly fees GW2 will be great! The interesting thing will be finding out how they intend to bridge the gap between pve and pvp
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Old Mar 20, 2007, 11:40 PM // 23:40   #203
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I doubt I will still be playing Guild Wars 4 years from now, but if I am I am not going to stick around and buy Guild Wars 2 because it has everything I don't want in a game. Looks like they are giving up on their original ideas, too bad.

ok on a side note, I can't believe the inquirer article was RIGHT!!!!!
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Old Mar 20, 2007, 11:41 PM // 23:41   #204
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CLOSED. PLEASE SEE THE OFFICIAL GURU THREAD HERE:

http://www.guildwarsguru.com/forum/s....php?p=2648062

DEV Quotes to be added.
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